State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 NFT Games in Lebanon in Q4 2021

An overview of the performance of the top 5 NFT games on a unified platform in Lebanon during Q4 2021, including trends in weekly downloads, revenue, and active users.

Top 5 NFT Games in Lebanon in Q4 2021

In the fourth quarter of 2021, the top 5 NFT games in Lebanon showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.

Highrise: Avatar, Chat & Games saw a fluctuating trend in weekly revenue, peaking at around $42 in the first week of November and ending the quarter at approximately $16. Downloads were highly variable, starting strong with 889 in late September, dipping to just 17 in mid-October, and then rebounding to 465 in mid-December. Active users followed a similar pattern, starting at 1.7K in late September, dropping to about 225 in mid-October, and rising again to over 1K in mid-December.

COIN: Always Be Earning experienced a notable spike in revenue, reaching $140 in mid-November before stabilizing around $10 by the end of December. Weekly downloads and active users showed moderate fluctuations, with downloads peaking at 89 in early November and active users hitting a high of 126 in mid-November before settling around 70 by the end of the year.

IMVU: 3D Avatar Creator & Chat maintained relatively stable revenue, hovering around $25 to $37 throughout the quarter. Downloads were consistent, averaging around 120-140 weekly, with a slight peak at 151 in mid-December. Active users showed a gradual decline from 1.3K in late September to about 974 in early December, before slightly recovering to around 1.1K by the end of the year.

Upland - Buy and Sell Property exhibited significant revenue spikes, particularly in late November, reaching $123. Downloads also saw an upward trend, peaking at 58 in late November. Active users increased steadily from 11 in late October to 82 by the end of December, indicating growing engagement over the quarter.

Habbo - Virtual World had a more subdued performance, with revenue peaking at $25 in early November and gradually declining to $5 by the end of December. Unfortunately, there were no significant changes in downloads or active users during the quarter.

For more insights and detailed analytics, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022